Game server Classic Aviation (4.09 - il2.com.ru:21000; 4.14.1 - il2.com.ru:21001)
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il2.com.ru - "Classic Aviation" - is a game server "IL-2 Sturmovik: Forgotten Battles" versions 4.09m and 4.14.1m. The server was created in 2015.
This website, as well as the authorization and statistics system players ("commander") are entirely proprietary. Website design is based on the design game menu "IL-2 Sturmovik: 1946".
Server address v4.09m: il2.com.ru:21000
Server address v4.14.1m: il2.com.ru:21001
How to connect
For playing on the server you need to register your nickname.
You need to have the game "IL-2 Sturmovik: Forgotten Battles" version 4.09m (server il2.com.ru:21000) or 4.14.1m (server il2.com.ru:21001) installed. Installation sequence with reference to the necessary patches is specified on forum (russian).
If was installed "IL-2 Sturmovik" version 4.10-4.13.4 without modifications, it is possible to roll back it to 4.09m. To do this, download file files.SFS (23.9 MB) and copy it to your game folder, replacing the existing file. To be able to return to the original version, it is recommended before changing to make a copy of the file files.SFS.
For connection, it is necessary for "callsign" in the game to match the nickname registered on the website. "Callsign" is defined in the section "Pilot" in the main menu of the game.
To connect to a server, you need to go from the main menu in section "Multiplay", select "Join Server", in the text field "Server address" write il2.com.ru:21000 (for version 4.09m) or il2.com.ru:21001 (for version 4.14.1m) and click "Join".
The chat window is situated in the upper left corner of the screen. Necessarily to drag the mouse down to see several lines. Write in chat command <pass<password (where password - password you specified at registration) and press Enter.
A window appears in which you select who will be sent. Use the arrow keys to create rows below ALL (send to all) and MY_ARMY (send to my army) item Server. Password should be sent to Server, that the password is not seen by other players. Then press Enter.
If done correctly, then will display chat message from Server about the successful authorization.
Authorization must be made after entering the server and before boarding an aircraft, otherwise the player is automatically kicked.
All commands are sent in chat games to Server!
<pass<password - authorization on server (read more)
<help - a list of all commands
<gunstat - the number of fired rounds, rockets and bombs, and percentage of hits
<time - mission time left
On game servers il2.com.ru:21000 (4.09m) and il2.com.ru:21001 (4.14.1m), in addition to the standard system of counting points for downed aircraft and ground targets destroyed, used Elo rating.
Elo rating is calculated only for the air battles between players of different armies (destroyed of friendly aircraft and ground targets are not taken into account in the rating). This rating allows you to determine the relative skill of the players and get to know the real power of virtual pilots.
The initial rating of each player - 1000. For every downed enemy aircraft rating increases, for each aircraft lost in dogfight - is reduced. And profitable to shoot down planes stronger players.
On the game server uses an algorithm to count the same rating, which is used in the FIDE (World Chess Federation).
Calculating the expected number of scores, which will dial player A in a dogfight with B:
EA = 1 / (1 + 10 · ((RB - RA) / 400)),
EA - the expected number of scores, which will dial player A in a dogfight with B;
RA - rating of player A;
RB - rating of player B.
The new rating of player A is calculated as follows:
R'A = RA + K · (SA - EA),
K - factor (K = 40 for pilots with dogfights <= 30, K = 20 - with rating < 2400, K = 10 - for all others);
SA - actually recruited players A number of points (1 score for win, 0 - for lose);